Map Path
Map a texture between multiple paths.
Node Data | |||||
|---|---|---|---|---|---|
Display name | |||||
Map Path | |||||
Internal name | |||||
Node_Path_Map | |||||
Inheritances | |||||
| Node_Processor | |||||
| Node_Path_Map | |||||
Inputs | |||||
Output | |||||
dimension |
Dimension |
||||
Mapping | |||||
int |
Path Subdivision |
||||
int |
Line Subdivision |
||||
Transform | |||||
vec2 |
Position |
||||
anchor |
Anchor |
||||
rot |
Rotation |
||||
vec2 |
Scale |
||||
Wave | |||||
bool |
Wave |
||||
float |
Frequency |
||||
float |
Amplitude |
||||
rotation |
Phase |
||||
enum |
Direction |
||||
rotation |
Gravity |
||||
Rendering | |||||
enum |
Blend Mode |
||||
surface |
Texture |
||||
vec2 |
Uv Position |
||||
vec2 |
Uv Range |
||||
Paths | |||||
range |
Range |
||||
slider |
Shift |
||||
bool |
Invert |
||||
path |
Path |
||||
| |||||
Outputs | |||||
surface |
Rendered |
||||
Attributes | |||||
| Color Depth | |||||
| Interpolation | |||||
Commit History
| 1.16.4 |
|
|---|---|
| 1.21.5.007 |
|
| 1.21.5.002 |
|
| 1.21.1.006 |
|
Related Links
- Base Code: /scripts/node_path_map/node_path_map.gml
- Shader [sh_path_map_render]: /shaders/sh_path_map_render/sh_path_map_render.fsh
- Shader [sh_coord]: /shaders/sh_coord/sh_coord.fsh